Pixel art made within a week for the Game a Week project at University of Europe for applied sciences. The theme we were given was "Procedural Generation". I worked together with one team mate who did all the coding.
The game is a text based infinite dungeon crawler where you try to survive as long as possible while fighting enemies and making decisions in many different scenarios.
You can play the game here: https://lucy-ziener.itch.io/seekers-of-the-deep
Gameplay footage