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Seekers of the Deep

Pixel art made within a week for the Game a Week project at University of Europe for applied sciences. The theme we were given was "Procedural Generation". I worked together with one team mate who did all the coding.
The game is a text based infinite dungeon crawler where you try to survive as long as possible while fighting enemies and making decisions in many different scenarios.
You can play the game here: https://lucy-ziener.itch.io/seekers-of-the-deep

Gameplay footage

Character selection screen

Character selection screen

All sprites in the game

All sprites in the game

Zealot idle animation

Zealot idle animation

Zealot attack animation

Zealot attack animation

Cultist idle animation

Cultist idle animation

Cultist attack animation

Cultist attack animation

Different resolutions concept art

Different resolutions concept art